Payroll Tycoon

Business Simulation & Strategy Game

Java Game Logic Simulation Economics
View on GitHub

Project Overview

An engaging business simulation game where players build and manage their own company empire. Make strategic decisions about hiring employees, managing finances, expanding operations, and competing in a dynamic economic environment. The game features realistic business mechanics and economic systems.

Key Features

  • Employee hiring and management system
  • Dynamic economic simulation with market fluctuations
  • Financial management including budgets and expenses
  • Strategic decision-making gameplay
  • Company growth and expansion mechanics
  • Performance tracking and analytics

Technical Implementation

Game Systems
  • Economic Engine: Supply and demand simulation affecting market prices
  • Employee System: Individual employee stats, skills, and satisfaction
  • Financial System: Revenue streams, expenses, taxes, and cash flow
  • Event System: Random market events and opportunities
Game Balance

Carefully tuned difficulty progression with multiple paths to success. Players must balance short-term profits with long-term growth, making meaningful strategic choices.

What I Learned

  • Game design principles for simulation games
  • Economic modeling and systems design
  • Balancing gameplay mechanics for engaging experience
  • Object-oriented design for complex systems
  • Event-driven architecture in game development